Showing posts with label v5. Show all posts
Showing posts with label v5. Show all posts

Sunday, 25 March 2012

Vexillum SP 5 and Prolixus SP 1.1 update

We're gonna be rolling out a service pack update for Vexillum and a supplementary update for Prolixus.

Vexillum • Service Pack 5 (v5.5.0.0)
A few minor bugfixes and a complete font sizing rework. The System Access menu will be completely reworked to almost match the "Primary System Directory" in Prolixus. VoiceCommand will be completed. A few new animations will also be added.


Prolixus • Update (v6.1.1.0)
Prolixus will benefit from a few minor changes, mostly alignment related. The "Mission Ops" bug will be fixed and a whole new "Mission Ops" module added. The Federation Database will be reworked completely to allow easier and more frequent database module plugins to be added (although, you should not notice the change). The long awaited "Excelsior Files" will also be added among other missing Easter eggs.

Friday, 9 March 2012

The Continuing Voyages... Well, Development

The future of LCARS 47 is looking good. 

In Prolixus, We're currently working on expanding the Federation Database module, adding a few new sections including, a medical system, a science system and more. There's also work on a "mission overview" database module, where users can enter a custom mission brief and more.

Vexillum is also set to receive a few customizable features too. Details soon.

Thursday, 1 March 2012

Drydock Delays

Hi guys. Sorry to announce a slight delay with the Drydock Plugins. Rest assured that the Sovereign Class MSDs will be released tomorrow, shortly followed by the Intrepid Class, Galaxy Class and so on.

As always, feel free to leave a comment below. In the mean time, peace, love, and prosper.

Thursday, 23 February 2012

T-Minus One Week

LCARS Vexillum (Codename: Version 5.4) • Confirmed
VoiceCommand • Champaign Custom Name and Registry • Drydock Starship Class Plugins (8 complete classes on launch night) • Touchscreen Compliant • Revamped Animations • New Sounds

LCARS Prolixus (Codename: Version 6) • Confirmed
VoiceCommand • Champaign Custom Name and Registry • Drydock Starship Class Plugins • Completely Customizable Personnel Files • Ongoing Federation Databanks (with future updates) Touchscreen Compliant • Brand New Animations • New Sounds 

Both versions, one launcher, one Captain... You.

Saturday, 28 January 2012

Voice Command - Confirmed

Long ago, there was a promised voice interface functionality; now, it's confirmed to be incorporated into both versions 5 and 6. Early tests are rather promising, even in the most unforgiving noisy environments. It is however, advisable to have a decent microphone. There's still a few minor glitches that need ironing out, but aside from that, everything is now ahead of schedule.

The fun part is standing up from your office chair, and shouting "Red Alert".

Now, onto the more technical side of things. The voice recognition is powered by Game Commander 2. It's simply the best engine for this type of human interface. Microsoft's APIs don't offer the simplicity of programmability that Game Commander 2 does nor does it match its accuracy. Using Game Commander 2 also takes a huge weight off total development time allocated to LCARS 47, since time that would have been spent tinkering with API code can go into ensuring quality graphics and a canon-fitting LCARS GUI.

Game Commander 2 - Download (no longer used)

Update: September 15 2014
We no longer support Game Commander (or any other voice control software) as we now bundle our own in-house software with the latest version of LCARS 47.

Saturday, 14 January 2012

XLVII Diebus

Only 47 days left until the full release of version 6.0. Alongside the release, version 5 will be updated to version 5.3. There will be a public beta released before then, for those who don't want to wait until then.

Peace, love and prosper,
Eleanor.

Tuesday, 27 December 2011

Version 5 gets an MSD Overhaul

In the next update for version 5 (5.3), the app will lose all of the Intrepid class diagrams ready to support the new MSD plugins feature which will be required to be installed after you update LCARS 47. Tactical ship icons like the one pictured, will also reflect whichever plugin is installed and since it's now handled externally, the ship diagrams are even more detailed.

Don't worry if you were a fan of the Intrepid class, it will be available for download as a plugin (see: full list).

The Champaign update has also been applied to version 5.3, so it's now even more your own.

Saturday, 24 December 2011

LCARS Early Release • Archived: Nov 20, 2011


I spent all Sunday night finalizing a few things, now it's ready. I was wondering whether to release on Friday as planned, or now (since I've postponed 2 release dates already). You may have already guessed that I went for the latter. It's not the end of version 5, there will be a few updates to come, mainly the voice support and touch screen versions.

Have fun and enjoy.

DL: [link] (EXE - 9.31 MB)


And with that, work on version 6 (widescreen) can begin... Keep an eye out for info.

Edit
Just a quick note, if you have any difficulties, leave a comment here, or use the contact page on theBluPrint.