Sunday, 2 September 2012

No Federation Sick bay should be Without...

As you probably know from yesterday's post, I've been working with 3D, specifically working on an animation that will form part of the Sickbay systems. Today, I've taken a break from the 3D and started to work on some more 'traditional' animations.

You will of course, remember the "Patient Biomedical Scan" monitors from various Sickbay monitors. This proved to be a tricky animation to get just right but I think I got it just the way I wanted it. There's an option to switch the animation for a flat-line where vital signs will slowly fade.

Sadly, there were no medical sounds in Star Trek: Nemesis to use as event sounds for this animation. With that said, I'm gonna get to work remasteing some audio from Star Trek: Voyager so they sound like they'd be from Nemesis so they fit with the theme. You're now cleared to go on away missions, because in the next update, LCARS 47 has you covered...

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