Showing posts with label Stellar. Show all posts
Showing posts with label Stellar. Show all posts

Wednesday, 3 August 2016

LCARS 47 • Planet Artwork


Here they are folks. This is something I've been meaning to post for ages. It's a sample of the new Planetary Database for 6.5. Featuring brand new planet renders for every planet featured in Star Trek. Now, that's a big deal, so this is something that we'll be rolling out over the life of 6.5 with continuous updates. Each planet has been rendered from scratch, while making sure that they are as screen accurate as possible. Artistic licence is used in places where planet images have been reused in the show, but I think you guys will be fine with that. The main races in Star Trek however, should be recognisable. 


Friday, 1 April 2016

Full Motion 3D and Brand New High Resolution Planet Image Assets



Finally, some 3D. Eleanor was never happy with the sparse (and badly optimized) 3D components in previous versions, so we've revised the method. New assets, better quality. Also shown is the new "reconfiguring UI" which adds a more natural transition between various UI configurations.



There's no doubt, Captain, right down to your aggressive strain of full motion 3D... New 3D additions to LCARS 47 in version 6.5, the 3D DNA comparison faithfully recreated frame by frame.

Music is our cover of the theme from Star Trek®: Nemesis™. Score courtesy of Sony ATV Publishing (STAR TREK: NEMESIS - SCORE).



This video shows the surprisingly popular interactive addition to LCARS 47, Stellar Cartography; a system that was never fully realised in previous versions. Special thanks to NASA, ESA, JPL, and the crew of the Apollo 17 mission for the inspiring images.



Stellar Cartography is getting a massive overhaul, we're adding a huge Stellar Cartography database to LCARS 47 version 6.5. That's a lot of planets. And yes. We're doing them all... From scratch. Each planet will be drawn based on established facts and what we've seen on screen. The above image shows our brand new planet images of Bajor, Qo'Nos, Romulus and Remus. This will be an area where a considerable amount of artistic licence will be needed; but we're happy with the results.


6.5 is going to be immense. 

Monday, 4 February 2013

Things Getting Heavy with the New Database

A huge overhaul is underway with the Federation Database. The new module will consist of everything we can think of... That's a lot of stuff. It truely is a monumental but highly rewarding task.

The first image to the left is a very famous cartograph of the Alpha Quadrant, the home of the United Federation of Planets.

The image to the right is a database file containing information pertaining to the Akira class starship, one of my favorite classes. There will be a file on every single starship class ever seen in Star Trek, every shuttle type, every escape pod design. Needless to say, it's gonna be huge. We won't be adding fan made stuff though but we may add selected noncanon ships like the Valiant class as well as ships from certain games like Activision's Falcon class (Romulan). We'll also use commonly accepted noncanon names for ships with no official name (where no tech manual gives it a name), like the Venture class scout seen in Star Trek: Insurrection.

The third image is something Stefan and I both worked on. He wanted to add this image since it has a ton of details.

Now, onto the really cool part...

A new, bigger Federation musical database. I know that you've all Googled a particular tune you heard in Star Trek, from Vivaldi to Sousa (pictured, right). Why not have it all in one app—available whenever? This will also include timeless Trek-unique pieces such as the already included Inner Light (but improved score). Federation Anthem? You got it!

There's only one minor problem... all the music (and the recording) must be either in the public domain or fall under a Creative Commons license. It's a minor problem, but it's one we have to respect. Having said that, I've found a ton of public domain works and I, myself, play the piano... so you'll probably be hearing more of my hammering on the black and whites.

On a quick side note, yes this database will be big. So it will not come with the main installer, but as an addon installer (much like the ever delayed Drydock plugins).

Sunday, 22 January 2012

Database Module

I've always loved those rapid database screens throughout the years of Star Trek like the monitor on Seven of Nine's alcove in Star Trek: Voyager - "The Voyager Conspiracy". Here's an early Flash preview enjoy.

SWF component removed. Reason 404.

Tuesday, 17 January 2012

Astrometrics; Bigger is Better

















The Astrometrics animation come sequence come interactive module is coming along rather nicely. It's really starting to test the limits of my knowledge of stellar cartography throughout Star Trek. Anyways, I thought I'd give you all a little update.

Sunday, 15 January 2012

Astrometrics

As much as I'd love to recreate the Astrometrics display from Voyager, or the Stellar Cartography lab from Generations, it's not really practical. Unless of course you have a huge convexed monitor, or several holographic screens. So I thought I'd do the next best thing - an interactive astrometrics display.

Simply click on the grid to zoom and see what's floating around in space. Click again to return to the main grid.

If you've already seen the previous post, there's three planets up for grabs if you fancy naming them.

Saturday, 14 January 2012

Competition Time - Planet Naming

As the release of Version 6 draws near, I've decided to open up three planets' name slots to you guys. If you fancy naming any of the three planets in the screen above, leave a comment below. Winners will be announced on the release of LCARS 47 v6.0. Feel free to put forward as many names as you wish.

Friday, 6 January 2012

Loads of New Animations

I thought I'd update you all with regards to some of the new animations, but to even attempt to bring order to the chaos made my head hurt. So I did the next best thing, and decided to let you make sense of it.