Showing posts with label 6.3. Show all posts
Showing posts with label 6.3. Show all posts

Monday, 5 June 2017

LCARS 47 • It's Taken Three Years (6.3 to 6.5 Comparison)



It's taken three years to get to where we are now and we still have a long way to go. 6.5 is shaping up nicely and will be the best we've made by far. Our feature packed 24th century experience will hopefully do nothing less than smash your expectations.

Borg Drones not included. Or are they...

Music by Benjamin Tissot of http://www.bensound.com

Saturday, 28 September 2013

LCARS 47 Version 6.3

Hi guys, just to let you know, we're very much on schedule for a midnight release of version 6.3 on the 30th of September.

Download (removed)


To check out some of the new features, head on over to the small album on our Facebook page (Google's new "you need Google+" nonsense is preventing me from uploading pictures to the blog and is quite frankly getting annoying).

Friday, 26 July 2013

LCARS 47 for Android Coming to a Device Near You

Work on the Android port (codename: Project Expeditus) is moving forward at a wonderful pace. We're currently still in the research and development stage. We expect to have beta versions ready soon. The application will be available from Google Play soon and of course (like every part of LCARS 47), will be completely free.

There will be two versions, one for mobile phones and smaller devices that will take the visual form and inherit the features of the tricorder seen in Star Trek: Nemesis, and a PADD style version intended for larger screens and tablets.

There's a development photo below showing the planned PADD variant, which (for now) runs smothly. However, due to hardware limitations of mobile devices, we will have to hold back on some of the fancy animations you've become accustomed to with LCARS 47—sadly, there's nothing we can do to avoid this without compromising quality. We're also looking for closed alpha testers. If you're up for that, contact Shaun via our Facebook page.

EDIT: September 27 2013
We are no longer accepting submissions for alpha testing. 

We will also take this opportunity to let you all know that LCARS 47 will only be available for Android as we currently have no plans to develop for iOS. This may disappoint some of you, but unfortunately, LCARS 47 will not be ported to iOS (or Windows Mobile) at this time.

In other news, LCARS 47 version 6.3 is still in development and we now have a 14 strong development team backing our efforts. We are also still accepting late submissions for ideas regarding 6.3.

Saturday, 29 June 2013

Delayed 6.3 News and Minor Update

As you've probably guessed, there's been another delay with 6.3. However, Shaun has been working on two new apps for 6.3 which we are releasing ahead of time because we feel that we shouldn't make you wait for the eventual release.

In this minor update, we're giving you two new apps, the Master Control Panel and our shiney new VoiceCommand app.

The Master Control Panel removes the need to laboriously edit config files in the Program Files directory which some users had difficulty doing so, either due to Windows UAC issues or because the files are not exacltly the most user-friendly things to edit.

The VoiceCommand app removes the need for GameCommander 2, as most of you had issues obtaining a copy due to the publisher of GameCommander no longer operating. Simply launch VoiceCommand and click "ACTV" and you're good to go—the Bridge, once again, is yours to command—by voice... Just remember to use the voice training tool in the Windows Control Panel.








Saturday, 9 March 2013

Master Control Panel Announcement

Sick of having to edit text files? Well, that's no longer a problem, thanks to our shiny new programmer, Shaun Overton. He's currently working on a program that will completely remove the need for tedious (and repetitive) configuration file editing. Simply click the field you want to edit, click save and you're done.

This in mind, this removes the need for the LaunchCenter to run batch files that open directories and configuration files. With that, the role that the the LaunchCenter will play in version 6.3 onwards will be reduced to simply launching LCARS 47 applications only. The LaunchCenter will also be further streamlined and the ambient sound control removed.

Thursday, 22 November 2012

New Customizable and Text Searchable Database

Hai guys. I know it's been a long time and it seems like we've all been on sabbatical lately.

Anyways, I won't drone on about my life today—but you can add us on Skype if you really want to know about my meanderings...

Stefan has recently learned how to use Adobe Illustrator, so with that in mind, we're expanding the production of database material. He drew up the image on the left rather promptly. Sound mediocre? Think again.

We've had a little think and thought "why not have a text search function?" You know, if you type "Hekeras" into the text field and hit search, a listing would appear containing say, datafiles on the Hekeras Corridor, the effect of warp engines on subspace, the missing medical ship and so on. Why not include a stardate search? If some users know their way around Flash, they can create their own datafiles and add the tags to the index (an XML file in the program directory). The possibilities are endless...

One problem.

Keep reading.

To implement what I like to call a 'retroactive metafile database', I'd need to pour some serious hours into the project. Not just the database coding, but the database itself... I've said it before—there's a whole lot of Star Trek.

So this is at the top of the drawing boards for version 6.3.

Oh, and one other thing, speaking of version 6, we're also working on this...